#include "MetalMap.h"
#include "geniusz.h"
#include "GlobalAI.h"
#include "baza.h"
#include "oddzial.h"
#include "mozg.h"
#include "general.h"
#include "sektor.h"
#include "jednostka.h"
#include "HeightMap.h"
#include "Sim/Units/UnitDef.h"
#include "noli.h"
std::ostream& operator<<(std::ostream& wy, float3 wsp);
std::istream & operator>>(std::istream & pisarz, float3 & wsp);
enum rola
{ROLE_BUILD=1,ROLE_GUARD=2,ROLE_FACTORY=3,ROLE_AFACTORY=4,ROLE_SCOUT=5,
ROLE_MEX=6,ROLE_MAKER=7,ROLE_ATK=8,ROLE_SIL=9,ROLE_DEF=10};
#define GADA 0
#include <vector>
#include <map>
#include <set>
#include <deque>
#include <queue>
#include <string>
//#include <hash_map>
#include <math.h>
#include <assert.h>
